Every brand deserves
a game studio.

We replaced the agency一层 with an always-on creative machine.
Brief in. Playable game out. No humans in the loop.

3 min from brief
to playable
100% brand-safe
output
£0 agency markup.
Just the tool.
How it works

Three steps to a live branded game.

01

Describe your brand

Paste your brand guidelines, logo, or just write: "playful, premium, for 25–40 year olds." The agent absorbs your identity.

02

Submit a brief

Pick a game genre — runner, puzzle, quiz, match-3 — and describe the campaign goal. The agent generates game logic, assets, and branding simultaneously.

03

Publish everywhere

Receive a self-contained HTML5 game file, ready to drop into any campaign, embed on your site, or distribute as a standalone experience.

Why Playcraft

The agency model is broken.
We fixed it.

Branded games agencies charge £30K–£150K per project and take 6–16 weeks. Every revision is a billable hour. Every delay is a missed campaign window.

Playcraft AI generates a complete, playable branded game in under three minutes. No project manager. No creative director sign-off. No scope creep. Just output.

Speed

3 minutes vs. 16 weeks. Campaign-ready games when you need them, not 4 months later.

Consistency

Brand guidelines embedded at generation. Every asset matches your identity automatically.

Scale

Generate 10 variants for A/B testing, regional campaigns, or product launches simultaneously.

The branded games category is worth $80B. It belongs to every brand with a story to tell — not just the ones with six-figure agency budgets.

Playcraft AI is the creative machine that makes that distribution universal.