We replaced the agency一层 with an always-on creative machine.
Brief in. Playable game out. No humans in the loop.
Paste your brand guidelines, logo, or just write: "playful, premium, for 25–40 year olds." The agent absorbs your identity.
Pick a game genre — runner, puzzle, quiz, match-3 — and describe the campaign goal. The agent generates game logic, assets, and branding simultaneously.
Receive a self-contained HTML5 game file, ready to drop into any campaign, embed on your site, or distribute as a standalone experience.
Branded games agencies charge £30K–£150K per project and take 6–16 weeks. Every revision is a billable hour. Every delay is a missed campaign window.
Playcraft AI generates a complete, playable branded game in under three minutes. No project manager. No creative director sign-off. No scope creep. Just output.
3 minutes vs. 16 weeks. Campaign-ready games when you need them, not 4 months later.
Brand guidelines embedded at generation. Every asset matches your identity automatically.
Generate 10 variants for A/B testing, regional campaigns, or product launches simultaneously.
The branded games category is worth $80B. It belongs to every brand with a story to tell — not just the ones with six-figure agency budgets.
Playcraft AI is the creative machine that makes that distribution universal.